Forza 3 – 5 Months On
It’s not often I’m still playing a game 5 months after its release. But in the case of Forza 3 I am. It get’s a lot of flak, for dropping the custom public lobbies in lieu of hoppers, and there’s the continuing dominance of AWD Vipers and Audis. But that aside, it’s an excellent driving experience with excellent graphics, and terrific community features.
True, the online hopper system is a horrible introduction that should have been left where it belongs – in FPS games like Halo and MW2. The hoppers have turned everyone into Rank Whores who only drive leaderboard cars, and shunt everyone out of their way. Sure, Custom Public Lobbies as provided in Forza 2 would eliminate the ground hog day that is Hopperland. But it’s not the only way.
Find some like minded individuals and there’s lots of fun to be had in Private Custom Lobbies. I signed up to the 2O4F clan a couple of months ago, a group of folk who are “too old for forza”. We are currently about 200 members strong, and always have good clean racing, mostly in a non league format – even the spec races, and have an age range of 25 to around 50 or 60, so no whiney kids! Great bunch of guys – if you are over 25 and love Forza you should look them up.
I’ve also been enjoying the Forza 3 Tuning Marketplace Community – it’s a great way to extend the longevity of the game. Here, as well as buying and selling tunes and paint through the forums, you can enter community hosted tuning competitions which can be lucrative and are always fun. It’s a great place to find strong tunes that might otherwise disappear amongst the masses on the SF – most of the guys on the TM forum are great tuners and very fast racers. I’ve had a few successful tunes recently, and scored 3rd place in the recent Slo Poke tuning competition which put my RWD Celica #112 on the leaderboards and scored me a couple of million virtual credits. Building a great car, then seeing some of the top drivers do really great things with it is quite satisfying.
Yes, I’m a Geek!


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